Computer Science and Digital Arts Major, Graduating Spring 2022
Aspring game designer, alright programmer
Currently Working on 3 Games Right now! including:
A capstone 2d sidescrolling beat-em-up
A javascript based 8 bit game based on the Atari game combat (COMPLETE)
A card game based on the idea of greed (COMPLETE)
Given several lightning talks, including but only maybe limited to:
Processing
Commenting Your Code!
The beauty of BogoSort
How Races work in Video Games
Assisted with the ITL build at the start of the semester, and provided the new lock screen for the ITL computers.
Assisted with the building of the new Mirror website.
Lead or help with regular cleanings of the labs.
Ran and participated in the 7 Hour Roguelike, create a mining rogulike.
Workshops
Processing: a brief overview
Game Theory: From spark to reality
I have also been teaching programming to people, both as TA and independently.
This semester I've picked up knowledge of the HTML, CSS, and Javscript languages, and learned a bit more about terminal use.
I have also become much more proficient in C# and the Unity API, which has helped me in my game design endeavors.
Relationator
A program that analyzes different games based on their traits in order to calculate the percentage similarity between them.
Terrible 25 Helper
I am still mid project on this. Contains a stat management page, inventory, and a map, among other things.
COSI board Remake
Taking the board outside the room and updating it, giving it more recent information and making it more eye catching.